I had recently taken this
course,
and was looking for a concept to apply my learnings. A match three game seemed simple enough,
however it would require destroying/creating meshes which isn't common in most of the examples featured online.
I built the basic game loop, however a pesky bug would appear infrequently and ruin the board structure.
I had a difficult time identifying if the bug belonged to the animation, or my underlying board logic.
Due to this, I decided to start over with
Match Three Retyped.